Resumo
This work aims at presenting an aid tool to the teaching of Mathematics through the use of the game “Gênios do Cálculo RPG”, designed by the author, which focuses on the development of competences and skills, in which, through a fascinating story the student will have the opportunity to simultaneously learn and have fun. The work also presents the “A Fortaleza de Gauss” adventure, designed as a learning experience for high school, in which students ought to work together in order to unveil mysteries and overcome challenges. At the end, suggestions for the adaptation of the game are presented so that teachers may use it as a teaching tool according to their goals.