Search
Now showing items 1-6 of 6
Desenvolvimento e avaliação de recurso educacional multimídia sobre fototerapia para orientação da família
(Universidade Federal de São Carlos, 2011-02-09)
Hyperbilirubinemia or jaundice is the result of overproduction or decreased excretion of bilirubin, this process can occur in newborns high or low risk. This disorder causes the appearance of a yellowish skin and sclera, ...
Estratégia educativa sobre gerenciamento de antimicrobianos – antimicrobial stewardship - para graduandos em enfermagem
(Universidade Federal de São Carlos, 2023-01-20)
Among the measures aimed at minimizing antimicrobial resistance, a problem that was even more exacerbated after the start of the coronavirus (SARS-CoV-2) pandemic, is the Antimicrobial Stewardship Program (ASP). The ASP ...
Estudo e desenvolvimento do protótipo de aplicativo móvel : “cateterismo intermitente limpo : guia de apoio para adultos”
(Universidade Federal de São Carlos, 2015-08-24)
The clean intermittent catheterization (CIC) is an effective alternative to indwelling
catheterization, being used for the management of bladder dysfunction including in
the home environment through clean technique. The ...
Protocolos de segurança do paciente: proposta de um recurso educacional informatizado
(Universidade Federal de São Carlos, 2013-12-20)
This study aimed to develop a computerized educational resource on Patient Safety, and propose a Choosing Priorities in Education Service Tool, which give rise to a questionnaire rank the educational actions which should ...
Desenvolvimento e avaliação do serious game Cuidando bem : simulação por computador sobre segurança do paciente
(Universidade Federal de São Carlos, 2017-02-16)
Patient safety is a relevant topic in the healthcare context, becoming a priority issue in the health area. In this context, the Ministry of Health and Anvisa issued ordinance 529 on April 1st, 2013, which establishes the ...
Desenvolvimento de serious game para auxílio ao enfrentamento da obesidade infantil
(Universidade Federal de São Carlos, 2015-01-20)
Educational games and ludic activities can be useful tools and well received by children to achieve the goal of health education. Technology can offer significant benefits to the educational process, and can help to face ...