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Métodos ágeis, dilema e rerroupagem no desenvolvimento de jogos educacionais em sala de aula
(Universidade Federal de São Carlos, 2015-06-29)
This work aims to develop a novel method to design educational games, following Extreme Programming and Scrum Agile Methods and screenplays under the dilemmas and mechanical game re-guise concepts, which are already widely ...
AR+G Atividade Educacionais: um aplicativo de realidade aumentada com gamification para auxiliar no processo ensino-aprendizagem de alunos com deficiência mental
(Universidade Federal de São Carlos, 2015-06-25)
In this work, it developed an Augmented Reality with Gamification application to assist the learning process of students with intellectual disabilities in general. This application enables the teacher explore various skills ...
Detecção de novidades em aparelhos eletrônicos através do monitoramento do consumo de energia
(Universidade Federal de São Carlos, 2015-11-19)
Electricity in Brazil is mostly generated by hydroelectric plants that depend on the volume of water in their reservoirs. Due to the fact that rainfall is decreasing, other methods with higher costs to generate energy are ...
Uma abordagem orientada a modelos para desenvolvimento de sistemas ERP de varejo na Web utilizando características funcionais de usabilidade
(Universidade Federal de São Carlos, 2015-08-27)
ERPs are complex systems that handle large amounts of data and links among this data providing to its users different information. Usually, developers of this type of
application dedicate their efforts to guarantee ...