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Mostrando ítems 11-14 de 14
Representações de gênero e cultura das mídias: uma análise de Game of thrones
(Universidade Federal de São Carlos, 2020-02-19)
Game of Thrones encompasses the diverse tensions, contradictions, requisitions, and restrictions of gender representation in contemporary audiovisual. On the one hand, its narrative portrays and highlights numerous intricate ...
“Com o olho em punho”: o cinema superoitista de Torquato Neto
(Universidade Federal de São Carlos, 2017-08-31)
This research intends to explore the filmmaking activities of Torquato Neto in the beginning of the 70´s. Throughout his artistic life course, Torquato crossed diferent sorts of media, producing and stimulating Brazilian ...
O documentário político-epistolar de Lucia Murat: uma análise de Uma longa viagem (2011)
(Universidade Federal de São Carlos, 2020-08-31)
In the documentary A Long Journey (2011), by Lucia Murat, multiple layers of narrative, aesthetic, and archive collection resources (such as photographs from personal collections and excerpts from audiovisual works from ...
A aventura narrativa da Telltale Games: um estudo de caso de Game of Thrones – A Telltale Games Series
(Universidade Federal de São Carlos, 2020-03-05)
Adventure games, as a genre defined in the context of electronic games, have had throughout their history evolutions and transformations that allowed more, and more, complex stories to be told through video games. The ...