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A rede internacional de Festivais e a atuação do Festival do Rio: a circulação do longa metragem nacional vencedor do Troféu Redentor de Melhor Filme (2006-2019)
(Universidade Federal de São Carlos, 2021-11-12)
In Brazil, film festivals have been spaces for the circulation of films for at least fifty years. At the same time that they appear relatively autonomous to other national film circulation windows, they also constitute ...
Ozualdo Candeias e a representação das mulheres nos filmes Aopção ou As Rosas da estrada e As bellas da Billings
(Universidade Federal de São Carlos, 2021-02-22)
This dissertation investigates the films Aopção ou As rosas da estrada (1981) and As bellas da Billings (1986), directed by Ozualdo Candeias. Through film analysis, articulated with the concepts of feminist and gender ...
Lulu no Brasil: a recepção de Louise Brooks no Brasil e o imaginário estético-social da Primeira República
(Universidade Federal de São Carlos, 2022-03-11)
Although the American actress Louise Brooks (1906-1985) is known for the roles she played
in films in Germany – especially Pandora’s Box (G. W. Pabst, 1929) –, in the second half of
the 1920s (1926-1930) her name was ...
Representações de gênero e cultura das mídias: uma análise de Game of thrones
(Universidade Federal de São Carlos, 2020-02-19)
Game of Thrones encompasses the diverse tensions, contradictions, requisitions, and restrictions of gender representation in contemporary audiovisual. On the one hand, its narrative portrays and highlights numerous intricate ...
O documentário político-epistolar de Lucia Murat: uma análise de Uma longa viagem (2011)
(Universidade Federal de São Carlos, 2020-08-31)
In the documentary A Long Journey (2011), by Lucia Murat, multiple layers of narrative, aesthetic, and archive collection resources (such as photographs from personal collections and excerpts from audiovisual works from ...
A aventura narrativa da Telltale Games: um estudo de caso de Game of Thrones – A Telltale Games Series
(Universidade Federal de São Carlos, 2020-03-05)
Adventure games, as a genre defined in the context of electronic games, have had throughout their history evolutions and transformations that allowed more, and more, complex stories to be told through video games. The ...