Aplicabilidade de padrões de interação humano-computador e de engenharia de software no processo de desenvolvimento de sistemas interativos.
Abstract
Both Software Engineering (SE) and Human-Computer Interaction (HCI), two
areas within Computer Science, propose process models, methods, techniques and tools for
interactive systems development. However, those areas differ in their view of the task: while
the SE main focus is the software product and its process, HCI focuses the interaction aspects
between men and machine. However those areas are complementary, and there is a need of
integrating the two views in the interactive systems development in a way to approach and
treat, in a clear and defined way, interaction and implementation jointly. Motivated by that
need, and the idea of increasing the developed systems quality, this work explores the concept
of computational patterns in the support to the interactive systems development so that these
are to a process model. Relationships between SE and HCI patterns are identified, thus
promoting the integration of SE and HCI views.