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Uma experiência sobre o ensino da matemática no ensino médio sob a perspectiva da utilização de problemas da OBMEP
(Universidade Federal de São Carlos, 2020-02-11)
In this work we present the idealization, application and discussion of the use of 5 OBMEP problem versions in the form of activity sheets using manipulable material and technological resources in mobile phones.
Versões digitais para jogos matemáticos: invariantes em paridade, congruência modular, frações e pg
(Universidade Federal de São Carlos, 2020-02-21)
The work consisted in the idealization and implementation in the programming language of Scratch of online digital versions for games with didactic intent in mathematics, as well as the availability of these games on the ...
Construções geométricas no ensino da matemática no ensino fundamental
(Universidade Federal de São Carlos, 2020-01-21)
In this work, we will do a study on triangles, their theorems, elements and constructions focused on the teaching of geometry since the early years of elementary school, with the objective of being a support tool for the ...
Um estudo sobre o conhecimento adquirido pelos alunos da graduação numa disciplina com conteúdo de matemática do ensino médio
(Universidade Federal de São Carlos, 2020-02-20)
The subject studied in this dissertation is part of "Teaching Mathematics". We analyzed, with tests throughout the course "Real Numbers and Functions", the knowledge of 45 students of some Mathematics topics that are part ...
Disco estatístico: elaboração e utilização do jogo pedagógico em sala de aula de matemática no ensino médio
(Universidade Federal de São Carlos, 2020-01-28)
Statistics is part of our daily lives and reading and interpreting are necessary skills for all citizens. However, we realize that a growing number of public-school students can’t have access to statistical information. ...
Um estudo sobre sistemas baseados em regras Fuzzy
(Universidade Federal de São Carlos, 2020-02-28)
The practice of medicine is an analytical and uninterrupted decision-making process in
which the variables involved are often subjective (i.e. not measurable) so Fuzzy Logic is
a very participative resource in the ...
Gênios do Cálculo RPG: uma ferramenta para o ensino de Matemática
(Universidade Federal de São Carlos, 2020-12-14)
This work aims at presenting an aid tool to the teaching of Mathematics through the use of the game “Gênios do Cálculo RPG”, designed by the author, which focuses on the development of competences and skills, in which, ...